RE: Explicit Supply Question
Foul is spot on about micromanaging, at least in some versions. I once played a version of Bulge that someone added explicit supply to, but not nearly enough. By games end I had most artillery out of ammo, and over half of the units low fuel/ammo. I had to keep supply units in T mode in order to save them for the units I wanted to get supply over the course of 2/3s of the game, sort of ruined the experience unfortunately, but normally I like the rule if the supply adds tension without constant lack of supply.
Rick
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