(03-09-2014, 01:16 AM)Ricky B Wrote: Foul is spot on about micromanaging, at least in some versions. I once played a version of Bulge that someone added explicit supply to, but not nearly enough. By games end I had most artillery out of ammo, and over half of the units low fuel/ammo. I had to keep supply units in T mode in order to save them for the units I wanted to get supply over the course of 2/3s of the game, sort of ruined the experience unfortunately, but normally I like the rule if the supply adds tension without constant lack of supply.
Rick
Rick, which side did you play in that one? And maybe it was some old version or something? Asking because I´m playing the campaign on Allied side, we´re around turn 50 with my opponent, but the supply situation is normal, at least what I can say about Allies. There are supplies missing here or there, depending on how long it takes for new trucks to reach the units. But no severe blackouts.