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Fixing K'43...Why so pro-Axis?
03-11-2014, 01:40 PM, (This post was last modified: 03-11-2014, 01:43 PM by Volcano Man.)
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RE: Fixing K'43...Why so pro-Axis?
I don't recall anything about the issue, and I don't really understand why it would be a Vista vs. XP issue. But fine - if you say so. These mods are really quite straight forward, you update the game to the latest version, then extract a .zip file and overwrite some game files, done.

Re: HPS support, you misunderstand me, I am not saying that the game is no longer supported by HPS, I am saying that you are specifically mentioning something about the scenario design and play balance. This will not be addressed UNLESS the mission designer is active and in touch with the community AND he agrees AND he feels like changing it out of the kindness of his own heart (ie. because he plays the game himself). I think the answer to all of these is "no". You can interpret that how you want to, but it is and has always been the simple reality. The designers of these games do not get paid a lot, and life takes over and eventually they fade away after 10 years.

On the other hand if K43 crashed to desktop and did not function then I suppose they would ask JT to do something about it. This is an entirely different thing.

As I said, you can think what you want but you really have only three options:

1) Adjust the campaign yourself into what you believe it should be.
2) Play it like it is and just accept what it is (all wargames are imperfect).
3) Play someone else's mod that tried to address what they felt was lacking.

I guess I don't have much else to say on the topic.
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Messages In This Thread
Fixing K'43...Why so pro-Axis? - by HirooOnoda - 03-08-2014, 12:16 PM
RE: Fixing K'43...Why so pro-Axis? - by Strela - 03-08-2014, 01:27 PM
RE: Fixing K'43...Why so pro-Axis? - by Elxaime - 03-08-2014, 10:33 PM
RE: Fixing K'43...Why so pro-Axis? - by Volcano Man - 03-11-2014, 01:40 PM
RE: Fixing K'43...Why so pro-Axis? - by Elxaime - 03-11-2014, 05:11 PM

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