• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


One Month On...
04-02-2014, 12:23 PM,
#11
RE: One Month On...
(04-02-2014, 09:48 AM)Tide1 Wrote: As DS stated the AOF is critical in the game it can mean the difference between winning and loosing a PBEM game. You don't want those at-guns firing at some smg platoon at max range for instance. :)

Super great advice and thanks also to DS for your recon suggestions. They are very helpful.

Has there ever been any consideration given so that the player #2, would have the option of adjusting their AOF before player #1 gets to make the 1st move?

The reason I ask is basically player #2 is at the mercy of player #1 if they have units conducting automatic defensive fire. In other words, player #2 does not get a chance to edit the AOF settings when the game starts until it is their turn, which by then could possible put them at a disadvantage from the start with their AT guns firing at "low value" targets at long range.

Thanks
Quote this message in a reply


Messages In This Thread
One Month On... - by Strela - 03-31-2014, 12:49 PM
RE: One Month On... - by Compass Rose - 03-31-2014, 01:59 PM
RE: One Month On... - by ComradeP - 03-31-2014, 03:46 PM
RE: One Month On... - by Xaver - 03-31-2014, 09:48 PM
RE: One Month On... - by Dog Soldier - 04-01-2014, 04:00 PM
RE: One Month On... - by ComradeP - 04-01-2014, 05:48 PM
RE: One Month On... - by Outlaw Josey Wales - 04-02-2014, 01:11 AM
RE: One Month On... - by Compass Rose - 04-02-2014, 01:23 AM
RE: One Month On... - by Dog Soldier - 04-02-2014, 04:22 AM
RE: One Month On... - by Tide1 - 04-02-2014, 09:48 AM
RE: One Month On... - by Compass Rose - 04-02-2014, 12:23 PM
RE: One Month On... - by Strela - 04-02-2014, 03:42 PM
RE: One Month On... - by ComradeP - 04-02-2014, 03:28 PM

Forum Jump:


Users browsing this thread: 3 Guest(s)