RE: Opponents wanted for Jihad '04 Campaign Game
I checked the VM suggested optional rules at his side and there are actually only two differences - for some reason he promotes "artillery setup" whereas in modern warfare with abundance of proper tools - computers and commo equipment - the model of arty setup including laying wires and cables and setting up a communication net anew each time is obviously obsolete and correct for PzCs. The other thing is no indirect strikes by the map - if we have the limited air recon on there's no way no use that option in a gamey manner and it's unthinkable not to be able to target a crossing within range even if there are no LOS as there is air recon modelled etc.
Regarding supply - explicit yes, I always use it as a rule of thumb even if that's not a campaign - again it's just more realistic to me, but here it's not available just like there's no programmed weather for any ME '67 scenario I happen to know of - I just checked that since I always do, just in case.
I am also in for foreign intervention.
Steelwhip, you can still change your mind. I am slowly leaning to a conclusion that ME '67 is probably the best title among MCs and myself I definitely like it the most even though I used to be cold about this theatre with no regard to period. Now I only wish there were some scenarios for '48 war and not just a few custom ones with nasty custom graphics.
I'll see about those interdiction levels then.
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