RE: fixing the blitzkrieg problem w/ HPS Nap & ACW
Well every gun counts as 40 men so with the stacking limit at 14 guns you won't get more than 560 men, most of the time you won't even get that into a hex, and with a big battalion attacking your are obviously out of chance to stand alone but I guess that may be supposed to be so.
Yes capture sounds good but as said the attack column bonus is really needed together with holding fire to get your attack value up and you would still need 27% more men than the defender to make things even because attacker gets much higher casualties.
-What about defensive fire against melee with 100% like the CW series does with an optional rule?
-Or what about defensive fire as stack, I think in the CW series if defensive fire is triggered the whole stack fires, that should give enough UMPF to stop such an attack column.
But both things would simply raise casualties without slowing combat down.
So movement points for conducting melee seems one way but then you might also need to raise movement points for every unit type.
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