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Hello everybody!
06-17-2014, 01:42 AM,
#2
RE: Hello everybody!
Welcome to the club and good luck for your games

I don't think we have some "houserules" here, for now there is only a small discussion about balancing force components to not form a "gamey" force.
https://www.theblitz.club/message_boards...?tid=66355
But setting fixed max values for specific types is also not easy because depending on the map such values might be too high or too low.
So for now if playing a custom battle I would suggest to try replicating historical compositions, that way forces should be "fair" and also suited for the battle ahead.
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Messages In This Thread
Hello everybody! - by KAreil - 06-16-2014, 09:04 PM
RE: Hello everybody! - by BigDuke66 - 06-17-2014, 01:42 AM
RE: Hello everybody! - by animal mother - 06-17-2014, 05:01 AM
RE: Hello everybody! - by Outlaw Josey Wales - 06-20-2014, 02:52 AM
RE: Hello everybody! - by Weasel - 06-21-2014, 08:58 AM
RE: Hello everybody! - by BigDuke66 - 06-21-2014, 09:06 AM
RE: Hello everybody! - by Weasel - 06-24-2014, 07:28 AM
RE: Hello everybody! - by Greybeard - 06-21-2014, 08:43 PM
RE: Hello everybody! - by BigDuke66 - 06-22-2014, 07:46 AM
RE: Hello everybody! - by Greybeard - 06-23-2014, 06:39 AM
RE: Hello everybody! - by BigDuke66 - 06-24-2014, 01:37 PM
RE: Hello everybody! - by KAreil - 06-25-2014, 02:31 AM
RE: Hello everybody! - by Vesku - 06-25-2014, 02:40 PM
RE: Hello everybody! - by BigDuke66 - 06-25-2014, 02:54 AM
RE: Hello everybody! - by KAreil - 06-25-2014, 03:42 PM
RE: Hello everybody! - by BigDuke66 - 06-26-2014, 02:02 AM

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