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Formula for Assault Power
06-22-2014, 07:36 PM, (This post was last modified: 06-22-2014, 07:37 PM by Mr Grumpy.)
#9
My 2 Cents  RE: Formula for Assault Power
Indeed, with FOW on and the figures hidden assaulting becomes a matter of experience and gut feel about the resisting power of the unit(s) being attacked, of course it was nice to know when playing a board game you needed a certain dice roll to be successful and that if you got a bad roll you knew why you had failed, but personally I like the uncertainty of the FOW system and have I found that with enough playing experience you see a pattern of success/ failure which allows you to modify your tactics going forward.

So although it is useful to understand how the numbers stack up, successful assaulting like many other aspects of these games is down to experience which can only be gained by playing multiple scenarios with FOW on.
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Messages In This Thread
Formula for Assault Power - by RJMI - 06-10-2014, 09:52 AM
RE: Formula for Assault Power - by Ricky B - 06-10-2014, 12:57 PM
RE: Formula for Assault Power - by BigDuke66 - 06-11-2014, 12:32 PM
RE: Formula for Assault Power - by RJMI - 06-14-2014, 05:50 AM
RE: Formula for Assault Power - by BigDuke66 - 06-14-2014, 06:15 AM
RE: Formula for Assault Power - by Aaron - 06-14-2014, 07:50 AM
RE: Formula for Assault Power - by RJMI - 06-22-2014, 04:37 AM
RE: Formula for Assault Power - by Ricky B - 06-22-2014, 06:29 AM
RE: Formula for Assault Power - by Mr Grumpy - 06-22-2014, 07:36 PM
RE: Formula for Assault Power - by RJMI - 06-23-2014, 02:34 AM
RE: Formula for Assault Power - by Mr Grumpy - 06-24-2014, 04:55 AM

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