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Sword beach in N44
07-02-2014, 06:44 AM,
#6
RE: Sword beach in N44
I certainly understand that playability in a game is a very important factor. It would indeed make for a dog of a 10 turn scenario if the shouting was over on the 2nd turn. Were I the scenario designer I might thing about adding a note explaining this to the perspective players. That's in the 10 turn scenario, in the full campaign game, though, it seems to me that this would unhistoricly give the Germans much more time to marshal their reserves. But that's just my two cents worth. Thank you again for your response.
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Messages In This Thread
Sword beach in N44 - by todk - 07-02-2014, 03:17 AM
RE: Sword beach in N44 - by Volcano Man - 07-02-2014, 03:28 AM
RE: Sword beach in N44 - by todk - 07-02-2014, 05:09 AM
RE: Sword beach in N44 - by Volcano Man - 07-02-2014, 06:11 AM
RE: Sword beach in N44 - by todk - 07-02-2014, 06:27 AM
RE: Sword beach in N44 - by todk - 07-02-2014, 06:44 AM
RE: Sword beach in N44 - by Volcano Man - 07-02-2014, 09:01 AM
RE: Sword beach in N44 - by todk - 07-02-2014, 09:10 AM
RE: Sword beach in N44 - by Liquid_Sky - 07-03-2014, 05:15 PM
RE: Sword beach in N44 - by Volcano Man - 07-07-2014, 12:52 PM
RE: Sword beach in N44 - by todk - 07-05-2014, 11:30 AM
RE: Sword beach in N44 - by FM WarB - 07-08-2014, 09:16 AM

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