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S' 41 CG XP2
08-18-2014, 07:58 AM,
#6
RE: S' 41 CG XP2
(08-18-2014, 06:48 AM)tbridges Wrote:
(08-18-2014, 01:12 AM)Marquo Wrote: I am considering resume activity with PzC Helmet Rolleyes I remember years ago after S' 41 CG came out here was some discussion that the Axis could cut off and isolate the bulk of the retreating Soviet armor on the first turn; there was skepticism IIRC. Anyway, I just received T1 from opponent who did just that - all of the three large groups of Soviet armor is isolated and trapped.

1. Any revisions or house rules needed to prevent this? Does it need prevented?
2. Is this a knockout blow on turn 1? IMHO yes, but I am curious to hear other's opinion.

Thanks

Marquo

Hey Marquo. Bet that was a shocker when you first opened the turn! But I sure can't see how this could even be possible in any scenario I can see. What scenario are you playing? This is HPS Panzer Campaign S'41, v1.16 right?

What does "XP2" mean?

XP 2 are series of additional add-ons to the original scenarios; done by HPS designers and Ricky B - they are very good - correct OOB and balance issues. You can still get them from Glenn Saunder's Unofficial PzC site; maybe even from the scenario back here -I have not checked.
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Messages In This Thread
S' 41 CG XP2 - by Marquo - 08-18-2014, 01:12 AM
RE: S' 41 CG XP2 - by Fhil - 08-18-2014, 01:28 AM
RE: S' 41 CG XP2 - by Dog Soldier - 08-18-2014, 01:37 AM
RE: S' 41 CG XP2 - by Marquo - 08-18-2014, 02:16 AM
RE: S' 41 CG XP2 - by tbridges - 08-18-2014, 06:48 AM
RE: S' 41 CG XP2 - by Marquo - 08-18-2014, 07:58 AM
RE: S' 41 CG XP2 - by Mr Grumpy - 08-18-2014, 09:22 AM
RE: S' 41 CG XP2 - by Ricky B - 08-18-2014, 09:24 AM
RE: S' 41 CG XP2 - by Dog Soldier - 08-18-2014, 01:43 PM

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