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S' 41 CG XP2
08-18-2014, 09:24 AM,
#8
RE: S' 41 CG XP2
Marquo, please go ahead and send me the turn you got, and I will take a look more closely. Playing with FOW off, I can definitely trap the 2 central tank divisions on turn 1, but some of the German units are stuck in T mode and thus very vulnerable as DS mentioned above. So I was able to break one of the units and open up an escape route for at least some of those units. I am not sure what other groups are trapped, some of the units to the north could be but I couldn't see how to trap them all, and the forces to the south are weak anyway and not much of a loss.

I would say that having someone play that way, obviously knowing where to move to get everything trapped, would turn me off a bit, and I believe I played someone that did exactly that many years ago. I played it out, and freed most of the units - the forces lost are not critical in the long term anyway, just a lot of VPs to lose on turn 1. I think the same player also bombed a bunch of rear area T mode units after spotting with recon - we may have actually quit the game, as I don't remember this one going any further.

Rick
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Messages In This Thread
S' 41 CG XP2 - by Marquo - 08-18-2014, 01:12 AM
RE: S' 41 CG XP2 - by Fhil - 08-18-2014, 01:28 AM
RE: S' 41 CG XP2 - by Dog Soldier - 08-18-2014, 01:37 AM
RE: S' 41 CG XP2 - by Marquo - 08-18-2014, 02:16 AM
RE: S' 41 CG XP2 - by tbridges - 08-18-2014, 06:48 AM
RE: S' 41 CG XP2 - by Marquo - 08-18-2014, 07:58 AM
RE: S' 41 CG XP2 - by Mr Grumpy - 08-18-2014, 09:22 AM
RE: S' 41 CG XP2 - by Ricky B - 08-18-2014, 09:24 AM
RE: S' 41 CG XP2 - by Dog Soldier - 08-18-2014, 01:43 PM

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