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First World War Campaigns - Optional Rules
09-06-2014, 11:58 AM,
#9
RE: First World War Campaigns - Optional Rules
Quote:I see it the opposite way, turns are a necessary evil for team games as phases would lead to mails being send forth and back within the team to give everyone his chunk of the various phases, that is unbelievable time consuming.
Phases are not more work than turns(when using Automated Defensive Fire) and can achieve better results as you get rid of that unreliable defensive fire that is usually trigger when not need and not triggered when needed.

I totally got it around the wrong way...turns in multiplayer, phases in singleplayer for me. My bad.
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RE: First World War Campaigns - Optional Rules - by Ashantai - 09-06-2014, 11:58 AM

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