(10-14-2014, 01:45 PM)76mm Wrote: When you get around to the Smolensk campaign, I wouldn't recommend playing against the AI, I don't think it would be able to cope with the fluid situation. I played myself head-to-head and thoroughly enjoyed it, playing someone else would have been great but would be a huge time commitment.
Never played against myself head-to-head before. Always felt that when I play against myself one side is always one step ahead to win.
Wouldn't it preferable to just throw myself into a H2H when I read the manual and play against the AI a bit? After all I'm still a bootcamper.
Some things, however, remain obscure in the manual:
- Where do you place the counters to actually cut supply and make units isolated? Behind the enemy unit you want to surround? Can you see the hexside of the opponent's supply line?
- Is there any bonus when you use Direct Fire on an enemy unit when friendly units on the neighboring hexes to represent coordinated support, especially if these are from the same HQ?
- Nowhere in the manual there is any mention of the actual modifiers for terrain (forest, urban, swamps, etc.) on Attack and Defence values. Are there any, aside elevation and visibility?
Thanks!