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Multiple Cavalry Melees - some observations
12-17-2014, 08:11 PM,
#7
RE: Multiple Cavalry Melees - some observations
This is an editable value in the PDT file:

Per the notes in REN (the MP engine is a close cousin of the NB engine) -

"Line: Cavalry charge continuation (multiple), default 4."


-now I am not sure if 4 is the default value or not but I would be willing to bet that it is, or rather you can take that to mean that I am not going to look it up just for the sake of this thread -but, the thing is - since it is a value in the pdt, it is possible to vary by scenario.

The other thing is - if you bother to play via phases (granted it takes longer) - you are not going to be doing any follow on melees -as you are only allowed to melee what it adjacent to your charging units... once out of contact -then units' charge movement is done.
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RE: Multiple Cavalry Melees - some observations - by -72- - 12-17-2014, 08:11 PM

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