• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Units which can turn at least at 2 directions
12-18-2014, 11:05 AM,
#6
RE: Units which can turn at least at 2 directions
I think I understand what you are asking now. It would require six separate images for each vehicle instead of the one used now (one for each possible hex facing). It would also require coding changes that told the computer to match the correct image to the facing arrow. I am pretty sure it could be done, but given the limited amount of resources available for work on the SB series (or any Tiller series for that matter), don't get your hopes up too high.
Quote this message in a reply


Messages In This Thread
RE: Units which can turn at least at 2 directions - by Jeff Conner - 12-18-2014, 11:05 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)