RE: Campaign Series II?
I wouldn't mind seeing a few more optional rules, as long as they can be turned on or off.
I'd like to see limits on how far artillery can re-position fire or optional spotting rules so your infantry can remain hidden better if they don't fire for example.
I like to play the big scenarios so another thing I would like to see is a better computer 'set up' in the DCG so that units are somewhat grouped together with their higher formations. It can take quite a while to set up a division in a campaign.
Also a quicker AI would help with the larger scenarios. It can take a long time for the AI to cycle through all the units 3-4 times as it seems to do.
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