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FWWC and Explicit Supply
01-11-2015, 10:24 AM,
#5
RE: FWWC and Explicit Supply
Aside from not wanting to fog my brain and tire my mouse hand moving trucks and wagons around, adding more units to already large scenarios, my major gripe with Explicit Supply is that you can't prevent it from being squandered on shot-to-pieces or heavily fatigued units who wind up near the supply column while other units in the neighborhood that are in decent shape have to sit around begging for bullets. This kind of relates to the whole getting-it-right thing in that one never feels like he has enough supply in the first place, and then he frequently can't give what he does have to the guys who could put it to good use.

VST isn't perfect, either, but it works well enough for me.
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Messages In This Thread
FWWC and Explicit Supply - by HMCS Rosthern - 01-08-2015, 10:52 AM
RE: FWWC and Explicit Supply - by Ricky B - 01-08-2015, 01:48 PM
RE: FWWC and Explicit Supply - by Volcano Man - 01-08-2015, 03:25 PM
RE: FWWC and Explicit Supply - by Mr Grumpy - 01-09-2015, 04:39 AM
RE: FWWC and Explicit Supply - by Sgt Jasper - 01-11-2015, 10:24 AM
RE: FWWC and Explicit Supply - by Volcano Man - 01-11-2015, 05:01 PM

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