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FWWC - Shrinking fire values
01-27-2015, 01:06 AM,
#3
RE: FWWC - Shrinking fire values
Did the target suffer disorder? I think this can make a difference because, I think, the engine will target more of the fire at units in good order, and it those units are smaller (MG units, for example), you can see less of it. Also, is this totally consistent or in line with the randomness built into the game?
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Messages In This Thread
FWWC - Shrinking fire values - by BigDuke66 - 01-26-2015, 03:23 PM
RE: FWWC - Shrinking fire values - by Ricky B - 01-26-2015, 03:29 PM
RE: FWWC - Shrinking fire values - by jim pfleck - 01-27-2015, 01:06 AM
RE: FWWC - Shrinking fire values - by BigDuke66 - 01-27-2015, 02:31 AM
RE: FWWC - Shrinking fire values - by jim pfleck - 01-27-2015, 03:21 AM
RE: FWWC - Shrinking fire values - by BigDuke66 - 01-27-2015, 08:10 AM
RE: FWWC - Shrinking fire values - by Ricky B - 01-27-2015, 01:08 PM
RE: FWWC - Shrinking fire values - by Volcano Man - 01-28-2015, 08:28 AM
RE: FWWC - Shrinking fire values - by jim pfleck - 01-27-2015, 11:36 AM
RE: FWWC - Shrinking fire values - by Ricky B - 01-27-2015, 01:35 PM
RE: FWWC - Shrinking fire values - by BigDuke66 - 01-27-2015, 02:03 PM

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