(02-09-2015, 05:21 AM)Weasel Wrote: Searching 130% - is this because the size 0 and elite units are uber-effective?
-Yes, trying to deal with invisible size 0 running through and around your troops
Why did you set rout/rally to 60% and tank toughness to 120%?
-Due to infantry sucking on 120mm rounds and then rallying and kicking the crap out of the tank that attacked them. Even with these settings infantry are more likely to rally and put on their red cape than run. Best thing to do is leave a routed/retreating unit alone.
Mortars - same set up, within 1 hex, but no ammo reloads.
-We allowed the ammo boxed for mortars just because battalion mortars would normally have a resupply at hand, and with only 2 per four mortars and only reloading 2 rounds a turn it isn't a game breaker. I knew one player who put an ammo box under each tube and fired them all game long, crazy.
I think these settings were for SPMBT v3.
The way I get around elites and such is to mandate that if you buy elite infantry, than your entire force is elite, not a mix and match. So buy elite, but your force will be much smaller, and Jason and I play with no flags at all.
Yep, no flags is also sensible. But then you have to be very clear on what the winning criterea are.