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Scenario Design Questions
02-12-2015, 02:02 AM,
#6
RE: Scenario Design Questions
Quote:At some point, you have to wonder about some of the values in the McNamara database. I thought that rockets in particular were most effective against troops in the open, and not so much against bunkers or tanks. Might make sense to tweak arty and rocket hard values down?

Supposedly, rate of fire is part of the abstraction, but in my opinion rocket artillery is too good compared to gun artillery considering that the game doesn't take the terrain or degree of being dug in into account when determining the casualties (as they just reduce the intensity of incoming fire, they don't literally reduce casualties) so rockets (and Werfer projectiles) are more effective in all terrain types compared to medium artillery.

Quote:hmm, in the alt pdt file for Minsk at least, the "modifier" is the same for trenches and bunkers (30), although bunkers have a defense value of 5, whatever that means.

What I meant was that bunkers are hard targets, so any men or gun units inside them can't be targeted by direct fire. It doesn't feel like the next step up from trenches, it's a completely different category.

Bunkers (and pillboxes, forts and other hard fortifications) increase the defence value of a unit in them as well as providing protection, as well as giving a firepower bonus.
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Messages In This Thread
Scenario Design Questions - by 76mm - 02-11-2015, 04:29 AM
RE: Scenario Design Questions - by ComradeP - 02-11-2015, 05:31 AM
RE: Scenario Design Questions - by 76mm - 02-11-2015, 01:31 PM
RE: Scenario Design Questions - by ComradeP - 02-11-2015, 04:54 PM
RE: Scenario Design Questions - by 76mm - 02-11-2015, 09:35 PM
RE: Scenario Design Questions - by ComradeP - 02-12-2015, 02:02 AM
RE: Scenario Design Questions - by 76mm - 02-13-2015, 01:48 AM
RE: Scenario Design Questions - by 76mm - 02-13-2015, 04:26 PM

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