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Fresh meat
02-21-2015, 05:52 AM, (This post was last modified: 02-24-2015, 05:33 AM by PoorOldSpike.)
#12
RE: Fresh meat
(02-21-2015, 02:39 AM)A Canadian Cat Wrote: For woods you need to add the light or heavy woods tile under the trees you have.

Thanks for the woods info mate, there are dozens of ground textures and tree types so I'll put some really thick heavy stuff on a map and run tests in my Tactical thread here-

https://www.theblitz.club/message_boards...?tid=63492
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Messages In This Thread
Fresh meat - by PoorOldSpike - 02-18-2015, 05:43 AM
RE: Fresh meat wants opponents - by PoorOldSpike - 02-19-2015, 08:23 AM
RE: Fresh meat - by A Canadian Cat - 02-20-2015, 03:37 AM
RE: Fresh meat - by PoorOldSpike - 02-20-2015, 02:25 AM
RE: Fresh meat - by A Canadian Cat - 02-20-2015, 03:38 AM
RE: Fresh meat - by Westland - 02-20-2015, 06:55 AM
RE: Fresh meat - by PoorOldSpike - 02-20-2015, 06:21 PM
RE: Fresh meat - by PoorOldSpike - 02-20-2015, 06:34 PM
RE: Fresh meat - by A Canadian Cat - 02-21-2015, 02:39 AM
RE: Fresh meat - by PoorOldSpike - 02-21-2015, 07:10 AM
RE: Fresh meat - by PoorOldSpike - 02-21-2015, 08:11 AM
RE: Fresh meat - by PoorOldSpike - 02-20-2015, 06:52 PM
RE: Fresh meat - by PoorOldSpike - 02-20-2015, 07:19 PM
RE: Fresh meat - by PoorOldSpike - 02-21-2015, 02:52 PM
RE: Fresh meat - by A Canadian Cat - 02-22-2015, 03:23 AM
RE: Fresh meat - by PoorOldSpike - 02-21-2015, 03:09 PM
RE: Fresh meat - by PoorOldSpike - 02-21-2015, 06:45 PM
RE: Fresh meat - by weapon2010 - 02-26-2015, 02:10 PM
RE: Fresh meat - by PoorOldSpike - 02-26-2015, 10:11 PM

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