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Fresh meat
02-22-2015, 03:23 AM,
#19
RE: Fresh meat
(02-21-2015, 02:52 PM)PoorOldSpike Wrote: INFANTRY IN THICK WOODS
This time I created thick woods using 'Foliage Tree 'E', and 'Ground 2 Heavy Forest',

2- The Russkis are about 20m back inside the trees. I could have deployed them deeper inside but then they wouldn't have been able to see out..


Here is the kind of thing I recommend doing. If your plan is to ambush the Germans crossing the field. No hiding. Just split off two or three scout teams and have them 20-25m into the woods with cover arcs. No hiding. The bulk of the platoon goes deep into the woods to wait. Once the scouts determine that the Germans are getting close you can quick the platoon to 20m inside the woods and let them open up when they have something to shoot at.
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Messages In This Thread
Fresh meat - by PoorOldSpike - 02-18-2015, 05:43 AM
RE: Fresh meat wants opponents - by PoorOldSpike - 02-19-2015, 08:23 AM
RE: Fresh meat - by A Canadian Cat - 02-20-2015, 03:37 AM
RE: Fresh meat - by PoorOldSpike - 02-20-2015, 02:25 AM
RE: Fresh meat - by A Canadian Cat - 02-20-2015, 03:38 AM
RE: Fresh meat - by Westland - 02-20-2015, 06:55 AM
RE: Fresh meat - by PoorOldSpike - 02-20-2015, 06:21 PM
RE: Fresh meat - by PoorOldSpike - 02-20-2015, 06:34 PM
RE: Fresh meat - by A Canadian Cat - 02-21-2015, 02:39 AM
RE: Fresh meat - by PoorOldSpike - 02-21-2015, 07:10 AM
RE: Fresh meat - by PoorOldSpike - 02-21-2015, 08:11 AM
RE: Fresh meat - by PoorOldSpike - 02-20-2015, 06:52 PM
RE: Fresh meat - by PoorOldSpike - 02-20-2015, 07:19 PM
RE: Fresh meat - by PoorOldSpike - 02-21-2015, 02:52 PM
RE: Fresh meat - by A Canadian Cat - 02-22-2015, 03:23 AM
RE: Fresh meat - by PoorOldSpike - 02-21-2015, 03:09 PM
RE: Fresh meat - by PoorOldSpike - 02-21-2015, 06:45 PM
RE: Fresh meat - by weapon2010 - 02-26-2015, 02:10 PM
RE: Fresh meat - by PoorOldSpike - 02-26-2015, 10:11 PM

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