RE: Panzer Battles - Kursk Version 1.01 released
After playing a couple of turns, I'm getting used to the new graphics. I decided to use all of the new graphics, as they will presumably be used in future titles as well.
The terrain looks more like the boards of those digitally enhanced tabletop boardgames now, which is nice. It's closer to the early mock-ups as shown on page 25 of the designer notes.
By the way, why did the attack at Gresnoye fail, did the SS turn back when the Soviets attacked their flank? Judging by the maps in the designer notes, the frontline barely moved at all from the 8th to the 9th, whilst even a small gain would have significantly improved XXXXVIII Panzerkorps starting situation on the 9th.
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