Glad to hear you are interested guys!
I hope someone will play these once they will be released except me, as I´m using a very different approach to the system here.
David, thank you for your kind words. I´m working on this for quite some time (could be something over two years since the idea appeared in my head, but with various short and long pauses in the work), some two weeks ago, suddenly I woke up with many new ideas and solutions to previously very nasty problems that kept me from reaching the play-testing level for a long time (not counting my own tests). So I believe the worst part, I mean the OOB structure and decisions is behind me, now I can focus on actually building the scenarios themselves and correcting some values here and there.
I will post few pictures of two of more scenarios that I´m working on soon.
Xaver, no problem, we can play it on the pace you will want. Feedback from somebody playtesting other games will be very appreciated
As I´ve wrote above, there are more scenarios I´m working on here, this Dnepropetrovsk being the testing ground, so after I will have the first part of them covering the same ´season´ ready (will playtests), I will upload them.
Regarding Morale/Quality, Russians are at D as usualy in most games, there are no guards units yet at this time, so the only exception are most divisional and Army HQs, which are set at E! Red Army on all levels was commanded mostly by persons not trained for this level of command, as a result of Stalin´s purges, as you surely know.
There are some changes regarding morale on German side as well, but we can talk about this via emails. Expect the files today, everything should work so we can start testing right after unpacking