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Panzer Battles - Kursk Version 1.01 released
03-10-2015, 03:31 AM,
#31
RE: Panzer Battles - Kursk Version 1.01 released
Well, i have a revelation... is so obvious and "easy" to solve the problem that is hard notice it Fireworks3

The point is expand the idea to combat units, the hard area is do it in infantry portraits BUT vehicles ... well, you can use the armies numeric model, i refer for example 1st btl can have tanks with number 1xx, 2nd 2xx and 3rd 3xx only to notice with a simple know the btl.

Is extra job but well, helps a lot to use more platoons over companies... i prefer a lot use 2 platoons joined with MG with 3rd platoon very close to dont mix it with other btl companies, the problem is when you mix 2 btls in attack or in retreat with survivors from diferent btls.

Nice work with HQ work, nothing like help to delay a little more PzB2... lets see if euro rises again Big Grin2
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RE: Panzer Battles - Kursk Version 1.01 released - by Xaver - 03-10-2015, 03:31 AM

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