RE: Panzer Battles - Kursk Version 1.01 released
Well, the series will improve with every patch and new title, so it's likely to shake off the things that it borrowed from Panzer Campaigns or Squad Battles which don't suit it, like the way tank and gun combat works.
I still like the game, provided I don't play too many scenarios in a row and take a break from time to time. The changes in the patch remove some of my pet peeves, so that helps.
Aside from breakdowns and AA fire, interdiction also feels a bit rough for the hex size and the many small units you're using, but it can't be quartered for both sides as it's already 1 for the Germans. Maybe introducing a formula that adjusts interdiction chance for unit size would work, though.
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