One of the situations I experienced in this battle was that both tanks, the panzer and the T-34, were in LOS of each other at some point for several turns in a row, I checked that using the LOS tool, but my panzer was already there "hunting" (and another one further away behind it) when the T-34 arrived.
After two or three turns looking at each other, eventually the T-34 "spotted" my panzer and destroyed it while my tank commander was not aware of what was actually going on.
As you say, it's an "issue" pretty abstract with a diffucult explanation as there must be many in-game factors involved, but not having a clear picture about what is really going on internally in the game that makes a tank commander spot nothing where you can actually see something and the LOS tool says the same, does not help in order to address it.
I'll try to take a deeper look to that particular one and try to find a reason far that outcome.
(05-12-2015, 02:56 AM)A Canadian Cat Wrote: I would like to help out with the LOS issues and spotting problems you have but I don't know where to start with that one. So often our impression of what happened is off the mark. Many times I thought something was crap when I got down and looked at the situation myself with the trees fully on it all seemed reasonable. The kicker is none of our pixel troops spot perfectly by any means and that is by design. By that I mean even if there is clear LOS to an are it does not mean you get to see anything there instantly. That is by design. Then you add in the design limitations of the game you can sometimes get things that are probably wrong but even then most of the time it could be considered just bad luck. Of course if you keep getting bad luck over and over because of limitations it is cold comfort.
The way to come out ahead in tricky situations is to try to maximize your chances of having the luck factor swing your direction. Things like having good information sharing between your units so your tank crews have an idea of where the enemy tanks are, making sure your infantry force the enemy tanks to button up before you try to engage. Find ways to have a many to one happen locally in your favour. If you can add up those things correctly then you can start to have more "he who spots first shoots first" and "he who shoots first kills first" moments go your way.
All of which is tricky to discuss in the abstract and much easier to discuss in a particular incidence.