(05-23-2015, 10:51 AM)Dog Soldier Wrote: (05-22-2015, 03:48 PM)ComradeP Wrote: ...
This ties into the main flaw of the assault system: it depends solely on getting the defenders to disrupt, which is a matter of chance and not skill, and encourages manipulating the assault system by either placing numerous small units in a hex (with each unit, the chance of the stack disrupting lessens) or by breaking larger units down to achieve the same thing.
As the attacker depends solely on a die roll for getting the defenders to disrupt, and in the case of large stacks also uses the same stacking limit, such situations can cause disproportionate delays to attacks. Direct fire from infantry units can yield reasonable casualties, but it doesn't work against bunkers.
Just not true in my experience. Disruption is not always required. One has to develop a feel for this, I know. Many PzC veterans already know enemy units can be assaulted successfully without first being disrupted. Disruption makes the job of clearing an enemy unit from a hex more likely to occur. It does not guarantee that result. I have seen both ends of this spectrum occur in all the games I have played. Some good order units can be cleared by assault. Some disrupted units refuse to give up the ground. War is so unpredictable. I like that the PzB Kursk game models this aspect of battle. Better make sure you have a plan B for each move you make.
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Dog Soldier
Curious if you have a before and after example, DS, of a good order unit being pushed out of a hex by a assault, without disrupting from the assault. In my experience, the ONLY time the defender will be pushed out is if ALL their units are disrupted, either before or during the assault, and the attacker has at least 1 unit not disrupted. And then only if the defenders have a place to retreat to. ComradeP did not say the defenders had to be disrupted first, so if you are just stating that good order units can be assaulted and forced out after disrupting, then agreed and that matches what ComradeP stated, and that is what I want to clarify, as otherwise the defenders won't retreat. But otherwise, reading what you stated implies a good order unit, not disrupting, can be forced out and want to see that if it is possible.
Thanks
Rick