RE: Damage dealt to small units
RickyB,
Sorry if my comment caused confusion.
I am saying is a good order unit can be assaulted, disrupted during the assault, retreat, then rally at the beginning of the next player's turn, so it appears a good order unit was retreated without disruption.
Having good order units in a hex prior to assault is no guarantee they will hold the hex. That is a point I want to make. They have better chances of holding a hex than a stack of disrupted units. The idea that inserting one good order unit into a stack of disrupted units is a assured way to hold a hex against the coming assault in the next turn is not correct in my opinion. It can work. It may not work. It is not a sure thing.
All units in a hex have to disrupt to be forced out. They do not have to be disrupted prior to being assaulted.
We are in agreement that is how it works.
I do not find that PzB scenarios are difficult because defenders do not disrupt as often as they appear to have done in some PzC games.
Dog Soldier
Fast is fine, but accuracy is everything.
- Wyatt Earp
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