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Damage dealt to small units
05-26-2015, 08:46 AM,
#14
RE: Damage dealt to small units
Remember, though, that you can't assume that just because the firing unit has 10 men, or 10 tanks, or whatever, that all are firing and/or can see a target. Otherwise, as has been said by many, the fighting is way to bloodless, especially when firing at tanks. My thought has always been that even though maybe 10 Tigers are firing at 10 T34s, it may be that only 1 Tiger can see just 1 T34, and it gets a kill, and that explains why it is hard to kill more than one tank in a turn. Of course, there are other situations where 1 tank could see 10 enemy tanks and is able to kill most of them in a turn, although that is much more rare. Still, that is where I see the games - PzB and PzC - being unable to replicate history, unfortunately. And I don't have a solution without significantly changing the overall firing/loss code.

Rick
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Messages In This Thread
Damage dealt to small units - by ComradeP - 05-22-2015, 03:48 PM
RE: Damage dealt to small units - by Dog Soldier - 05-23-2015, 10:51 AM
RE: Damage dealt to small units - by Ricky B - 05-23-2015, 03:55 PM
RE: Damage dealt to small units - by Dog Soldier - 05-24-2015, 01:19 AM
RE: Damage dealt to small units - by ComradeP - 05-24-2015, 04:43 AM
RE: Damage dealt to small units - by Jeff Conner - 05-24-2015, 06:02 AM
RE: Damage dealt to small units - by ComradeP - 05-24-2015, 06:52 AM
RE: Damage dealt to small units - by ComradeP - 05-24-2015, 03:42 PM
RE: Damage dealt to small units - by Jeff Conner - 05-25-2015, 03:10 AM
RE: Damage dealt to small units - by ComradeP - 05-25-2015, 04:09 AM
RE: Damage dealt to small units - by Steve Bohlin - 05-25-2015, 09:08 AM
RE: Damage dealt to small units - by ComradeP - 05-25-2015, 05:02 PM
RE: Damage dealt to small units - by Ricky B - 05-26-2015, 08:46 AM
RE: Damage dealt to small units - by ComradeP - 05-26-2015, 10:59 AM

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