RE: Napoleon in Russia Project
Just wonder what problem you have with Waterloo and Borodino, can't really understand how you can designated Waterloo battle & campaign as "fantasy scenarios", there surely can be different points of view to a battle & campaign but these views likely depend on the sources you chose to form your view, but I wonder on what source the view that they are fantasy is based on.
Regarding charges, in the HPS/JTS series you simply order a charge but that alone doesn't mean the cavalry units are charing a thousand yards or else the movement rates would have to be adjusted considerably, it's just the setup to do so because else such a cavalry unit could charge whenever they want what would be a too big tactical flexibility.
Now if one wants to experience Napoleonic wargaming he can surely bet on the HPS/JTS series, while not perfect(but what game is) they are very good games and make small improvements with each patch.
Of course a lot of what you undergo will depend on the optional rules you choose but also on the way you play these games, and some house rules can even improve the experience further.
While France 1914 and East Prussia 1914 are 2 very good titles(where at least France 14 needs some improvement & fixes in a bunch of scenario), they are operational games and totally unusable for fighting a Napoleonic battle in regards to scale(1km hex & 2 hour turns) so I can only recommend them for what they really cover, the First World War.
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