RE: Napoleon in Russia Project
Well to the French 2nd corps, yes the left seems to "hang" a bit.
Likely the 6th and 9th division should run along the road west of where the 2nd cops CO is placed.
What's wrong with 4th Division? Seem its trying to place right of 3rd division like it should.
IG on its way up seems correct as it was still on the move.
Of course with the left hanging the 3rd Cav. Corps behind it is also to far south.
4th Cav Corps maybe a bit more West and closer to 1st corps.
Makes one wonder if maybe the starting time is wrong and 11:00 would be better, also if the speed modifier for the current light mud is too much because movement cost are at 150% what seems a bit much if it's only "light mud".
Anyhow all these are things that could need some more research and after that maybe an adjustment, still no reason to call it "fantasy", you could call it that way if Wellington sends is secret "my little pony" brigade forward or Napoleon sends in Asterix & Oberlix.
Overall the early games need a rework anyway to bring them down to the 10 minute turns that the later titles have and as these seem to work much better.
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