RE: UKRAINE STORM CMBS TOURNAMENT!
DEBRIEFING
If anybody's got any comments, feel free to post them here.
My own opinion is that the 3-objective map format was very successful because it meant there were often three mobile battles going on at the same time, and they were near enough to each other to allow units to be quickly switched between them as the changing tactical situation required.
However I think I should have made the map much bigger around the edges so there'd be plenty of space for flanking actions.
And on a bigger map players would have had to realistically buy enough transport to get troops up to the front line quickly.
On the small touney map I simply ran most of my infantry up to the front on foot which was a bit unrealistic.
Not so successful was my decision to make it a Basic Training level battle, because at that level there was no 'fog of war' as each player had too much info about his opponents units exact status.
Also, I'm still not sure if BT improves the game's spotting mechanics.
With hindsight I think I should have made it a 'Small' or 'Medium' sized battle instead of 'Tiny' so that we'd have more meat on our forces with enough purchase points to be able to also afford aircraft and big arty barrages etc.
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