(07-10-2015, 07:16 AM)SaSTrooP Wrote: Shit man, looks like your recent opponents must have demotivated you a little, right? ^^
My recent opponents was quite good, but 3 of 4 of them vanished after loss. Only resilient, stubborn
Air Master still trying to revenge. Therefore I have some free time and wish to begin one more game.
I need more food!
(07-10-2015, 07:16 AM)SaSTrooP Wrote: Game version: I am at SPMBT on 9.0 but as long as its not full protection game seems to be working and does not give an error. SPWW2 can be upgraded to 8.1 if needed, but same as above. I need to prioritize campaign requirements.
What problem? You can copy game folder to another place and upgrade only it, saving ability play campaign at old folder/version.
(07-10-2015, 07:16 AM)SaSTrooP Wrote: Notes: I would discuss artillery limit, I just keep it reasonable. What size fits you? I prefer battalion+ up to brigade level, but all can be negotiated.
Limitation in % are usual and most fair.
(07-10-2015, 07:16 AM)SaSTrooP Wrote: I have my own set of rules, they focus on realism and cut down power gaming, which means companies only rule, no free snipers/scouts, sticking to more or less realistic unit expectancy, that sort of stuff. If you like it mature should not bother at all.
Not agree play with "companies only rule". Also snipers/scouts contains not all types infantry companies. Bad rule!
(07-10-2015, 07:16 AM)SaSTrooP Wrote: There can be something else that bothers though: I am rarely into meeting engagements. If you want one you should argument it well enough. Delays or defences are more common for me. I prefer historical engagements in SPWW2 and What-if's in SPMBT together with historical.
Because I usually play agressively, I offer Advance (me) vs Delay (you). But I must have more battle points!
I offer next detailized list of rules:
1. Version - WinSPWW2 8.1
2. Save slot 002
3. Date: October 1942 (Second Battle of El Alamein)
4. Main nations: Germany (you) vs GB (me).
5. Allowed Allied nations - Italy for Germany and Australia for GB. Unlimited %.
6. Captured nations - no.
7. GB Advance vs Germany Delay
8. Battle points: 6000 for Germany, 8500 for GB.
9. Turns: 36
10. Visibility: 50
11. Basic Security
12. Map - approx. 120х120 or bigger.
Artillery
13. 10% artillery limit, it including cost of ammo carriers.
14. Fast Artillery: OFF
Air
15. Air Sorties: 3 for GB, 2 for Germany.
Other Preferences
16. All realism preferences is ON (settings at 100%)
17. No more that 1
additional (IF the coy doesn't have that unit type organically) sniper/scout section for each company.
Your corrections?