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MapMod incompatible with JTS PzC games ?
07-30-2015, 12:33 AM,
#27
RE: MapMod incompatible with JTS PzC games ?
As you have seen, one of the great assets of JTS games is that they are very mod friendly.

Another set of PzC mods made by Philippe, can be found over at the very well known TF-Echo4

https://tfe4.wordpress.com/graphics-and-...ps-titles/


If you decide to get into using mods in your JTS game, I highly suggest you use JSGME.

https://www.theblitz.club/message_boards...?tid=65299

The greatest asset of using JSGME is that if a new game title update is released, all you do is deactivate the add-ons you are using, with one click of the mouse. Next, you would unzip the new game updates into the main game folder. After applying the updates, you would then reactivate your mods with one click of the mouse. It is a real time saver. You would not need to reload each and every 3rd party file you want to use, which as we all know can be very time consuming especially if you enjoy using art mods from more than one source (mix & matching).

JSGME has been around for a long time and I am sure that many Blitz members, including myself, still use it or have used it at one point over their gaming career. I have JSGME loaded into each and every JTS game I own.
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RE: MapMod incompatible with JTS PzC games ? - by Compass Rose - 07-30-2015, 12:33 AM

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