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CMBS balancing and the 'value' of casualties
08-16-2015, 08:08 AM, (This post was last modified: 08-16-2015, 11:37 AM by GAZNZ.)
#3
RE: CMBS balancing and the 'value' of casualties
Casualties are counted in all CMx2 games, but if u get to the wounded and treat them it helps mitigate your points against you. So losing scouts is not necessarily a bad thing.
Saving the wounded - leave no man behind mentality. I always try to treat my wounded.
Wounded is not dead so if you treat them you technically haven't lost a man ie Dead.

Also is life cheap these days - tanks are not.
So better to move guys forward than lose ya tank.
Tactical choice
There are other options as well regarding advancing so you lose less but whatever you do you need boots on the ground.
That's the reality.

I recommend playing all sides for variation.
the US is not as dominating as they make out to be.
Ukraine I find to be quite deadly with some of there units.
Corsairs are there Jav essentially

Ill be writing a CMBS guide soon to discuss how weapons work and options.
All sides have pros and cons.
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RE: CMBS balancing and the 'value' of casualties - by GAZNZ - 08-16-2015, 08:08 AM

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