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Panzer Battles 2 - The Official Teaser Thread
10-12-2015, 12:29 AM,
RE: Panzer Battles 2 - The Official Teaser Thread
(10-11-2015, 09:31 PM)HeinzHarald Wrote: Oh, seems I didn't read closely enough. Reading the AAR again I see that the darkness was due to ground conditions rather than the time of day as I had thought.

"Those tiles are actually grain and other agricultural fields. They stand out more here than on the default map as the ground condition is soft (darker) in this particular scenario and that accentuates the lighter fields. It looks a lot more natural on a 'normal' map."

http://kriegsimulation.blogspot.se/2015/...art-2.html

Edit: I'm new to JT games. Just bought PB Kursk after buying and liking Middle East quite a bit (in 2D at least), and convincing myself I couldn't wait for Normandy which is a theater I'm more interested in.

HeinzHarald,

Firstly, welcome to the Blitz!!

It's really appreciated that you bought Kursk - it allows us to continue to bring further games out for everyone.

Secondly, yes the dark ground condition is due to two factors, soft (wet) ground condition and low altitude. We have colour graduation per height level and that sector is low and made worse by the soft.

If you saw the same map section without the soft condition I would be surprised if anyone would comment on the fields.

I went back as promised on JC's blog to check if the fields required tweaking and I'm ok with what we have.

The beauty is that JT games are very moddable and its not hard to tweak graphics to personal preferences.

David
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Friday Update : August 7th - by Strela - 08-07-2015, 11:52 PM
RE: Panzer Battles 2 - The Official Teaser Thread - by Strela - 10-12-2015, 12:29 AM

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