RE: EP '14 mechanics/balance
I have no particular bias, I just enjoy playing the underdog because in many wargames the Germans tend to be overrated or the Russians/Soviets tend to be underrated. That seems to be the bias that exists in a large part of both the historical and wargaming community: a certain awe for the German side, presumably coming from all the post-WWII literature. I enjoy playing with a well trained force like the Wehrmacht, but I do want it to have its historical limitations. The same goes for the German imperial army.
The pattern you describe for besieging Koenigsberg sounds logical, but you make it sound too easy. When you get to Koenigsberg, if you can get there, it will be after September 1st, so you will get 20 or less supply. Isolating the city/fortress either requires you to break the southeastern part of the fortified ring or crossing a major river. The Russian guns you mention are regular heavy artillery, presumably because they're so old, and not siege artillery.
Giving deep thought to strategy is necessary, but first you need to think about the effect the mechanics will have on your operations, otherwise your planned goals can quickly turn out to be impossible to achieve.
Anyway, I'm still sceptical the Russians have a real chance at winning this against a good German opponent.
If an experienced Russian player wants to have a go at playing the full campaign against me to try and win, I'm interested. I'll be restarting the other game as the Germans with improved Russians for my opponent.
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