(10-28-2015, 05:21 PM)Strela Wrote: Do I hold that forward defensive position for as long as possible because I get large points for every turn I delay the enemy - the points I get outweigh the cost of the units to hold it. Do I rush ahead ignoring my flanks because that objective deep in the enemy rear is worth so many points each turn? I may ultimately get beaten off it, but if I hold it for a sufficient time it is more than worth the effort and will confound the enemy who has to react to stop me racking up points instead of holding back the slow grind.
We have even suggested a VP value for both sides. A particular hex maybe more valuable to the defender than the attacker and the defender will be rewarded more for each turn he holds the hex. The attacker may get 0 points for taking the victory location but he has to take it to deny the defender racking up those points.
David
This is one of the best things about a variable VP, you have to make a decision on what to risk.
I like the different VP for each side too, what is important to you may not be so crucial to the plans of your enemy. I think if both could be added you could really do a lot in the large scenarios.