RE: EP '14 mechanics/balance
I suppose it depends on where you want to attack through as to how important you make Namur. If you want to make it the main (or good size) breakthrough point the it is probably worth attacking the forts and making a breakthrough even if you don't gain points. You don't have a lot of time with two of the corps positioned there, I think it is about a day or two from the time they are released to the time they withdraw and only a day or so between release and the withdraw of most of the Belgians where you could rack up points.
Hopefully you can find a way to convince JT do put in a variable VP as it could be used in many games, not just the WWI games.
Regardless of whether the variable VP's happen or not I really like the WWI series and appreciate how much work and thought have gone into them. Thanks for carrying the torch.
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