RE: EP '14 mechanics/balance
Yep, two words: draw fire. ;)
I think I hear about this the most -- that someone used a unit to draw off fire for an assault. It happens in all of these games (PzC, MC, FWWC) and it can be explained as harassing fire/probing. But usually the artillery never cooperates and they give you a devastating blast right when you try to assault. Good thing now is that you can usually move that now disrupted unit back, and bring up another infantry battalion and repeat (before the disruption got you stuck). :)
Also I think that if the defender is relying on opportunity fire to break up the attack then they are doing it wrong -- it is time to fall back. I always assume my opportunity fire will do nothing and that the defender must be broken up during your turn.
Then again, if you are playing phased play (MDF on) then good luck. I am certainly not a fan of how different the game plays that way (completely pro-defender).
Again, just saying...
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