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Panzer Battles 2 - The Official Teaser Thread
11-04-2015, 10:07 PM,
RE: Panzer Battles 2 - The Official Teaser Thread
(11-04-2015, 06:44 PM)Xaver Wrote: Well, lets do some questions... but not about engine  Big Grin

1-Why Normandy???:

I think this is the first one we can do when appear a new title... here allways is a mix of personal preferences (you like the battle or even one of the units involved)+oportunity (part of work done for example)+necesity (like skip certain front in next title to prevent center a serie excesive in one front).

2-Whats the thing you like more in PzB Normandy??? whats your "baby".

For example the art, the map, the OOB... the thing that when you see it only can say "this our my Sistine chapel".

3-Things to fix:

If you like something is usual find problems with it and things to upgrade... you find Normany usefull to find things to upgrade???

4-Compared with PzB Kursk how you see both games face to face???

I refer if you find Normandy more complete compared with Kursk in scens, oportunities to mod or create new scens etc etc.

5-Future titles: 

I know that even with no PzB Normandy released i am curious about if you are thinking now in next title... or even in next serie (i think for example in the Armored Combat but not only on it because PzB engine for me is very good for infantry combat and i think that Tiller has a debt with Pacific front) because humans befor finish one step are thinking in next step... at least.


And even when i have more questions i think this are enough to dont disturb a lot your job then... continue working, Santa is allways watching you  Whip


Ok - I'll bite.


1 - Why Normandy?   Because the 'other' team had done a lot of work on it and we thought we could get it out in 6 months....  yeah right!!!!  Big Laugh


2 - What things do you like most in PzB Normandy?   The variety. There are more nationalities, more match-ups in ratings and more variance in the terrain and situations you fight in. We're covering close to three months fighting (vs 10 days in Kursk) over a huge area where armies (plural) were engaged. 

3 - Things to fix.   Lots, we've learned a lot as a team since Kursk. Kursk was essentially a much smaller team, we have got some really talented people join us for Normandy and a lot of areas that may have been a little 'lax' have really been tightened up.

4 - Compared to Kursk....  I think I answered that in 2...!   Mex Big Grin

5 - Future Titles.   Yes, we will always be looking and setting up future titles. Whether they see the light of day is a different issue. We are increasingly using a modular approach where we have experts or specialists (think historical researchers, OB, scenarios, graphics etc). This doesn't mean we need to wait for one game to be finished before we can have people researching or starting on another. In many cases we are testing to see whether a situation works or if there is enough interesting material to create a game. So there will always be an ebb and flow and much less dependence on one or two people.

David
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Friday Update : August 7th - by Strela - 08-07-2015, 11:52 PM
RE: Panzer Battles 2 - The Official Teaser Thread - by Strela - 11-04-2015, 10:07 PM

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