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New game under development (non-Tiller)
11-19-2015, 04:06 AM,
#7
RE: New game under development (non-Tiller)
Though I liked Case Blue and wrote an AAR for the German campaign, I didn't like the way artillery and air units were modelled as they could only be used to good effect a handful of times in a scenario.

Divisional scale removes the divisional artillery units and their potential effect is presumably abstracted into the strength of the division, but has the representation of air units been improved?
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RE: New game under development (non-Tiller) - by ComradeP - 11-19-2015, 04:06 AM

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