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New game under development (non-Tiller)
11-19-2015, 07:42 AM,
#8
RE: New game under development (non-Tiller)
Artillery and Air Support are fairly abstracted and work in much the same way. Within each Army Group you designate an army or division to receive support, provided it's available. Air and/or artillery support follow the designated unit(s) around until something interferes or you give the order to support something else.

You still have to worry about Luftwaffe fuel allocations and the location of major airbases, but you aren't moving individual squadrons around, because there aren't any. Air support either is or is not available in a given area, and will stay that way for four days (= 1 turn).

The net result is that you move divisions around, but can stay focused on the big picture.
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RE: New game under development (non-Tiller) - by Philippe - 11-19-2015, 07:42 AM

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