(11-18-2015, 05:40 AM)Kool Kat Wrote: "Decisive Campaigns: Barbarossa played from the German side puts you into the role of that senior manager. You are constantly being asked to make decisions or delegate the choices to a subordinate, which amounts to pretty much the same thing. It is often painfully clear what the intellectually correct choice should be, and you repeatedly find yourself compelled to make a poor choice, or even the worst choice, with full understanding of what the unpleasant consequences are likely to be.
Any action you take is likely to upset someone. Antagonize a subordinate and he'll be slow to carry out your orders, which won't do wonders for your next performance review. Annoy your peers and your fuel allocation will get diverted to Western Europe, or your supply trucks won't get repaired when they break down. Anger your superiors and count yourself lucky if all that happens is early retirement. Anything you do or don't do comes at a political cost, and you rarely have enough political capital stored up to do what absolutely needs to get done, let alone what you really want to do. So you perform a heart-breaking triage on the decisions you have to make, repeatedly making bad choices so as not to upset the apple cart because you need to keep your political powder dry for the big fight over that one thing you think you absolutely need."
Gents:
I deal with this type of "political / work environment drama" on a daily basis... and have no desire to have it modeled in a game system that I play for fun and "escapism" from the daily grind!
When I play operational scale games, I want my units to go where they are directed and fight when they are told to do so... no questions from the unit commanders - thank you!
Those special modifiers are optional. Currently trying them in my game, seems like a mixed bag
However, I also started the game with a "clean slate" in terms of relationship with various members of the Reich's crazy ass command structure, which might be skewing how it's working out game wise
I'm kinda thinking I prefer Decisive Campaigns: Case Blue