(12-18-2015, 05:31 AM)GerryM Wrote: David:
I apologize to you and your team for making these comments. Obviously the history element of the game is fantastic plus you having such detailed design notes, etc. is awesome. The problems many have with Tiller games are still the same: 1) graphics and 2) UI.
1) Graphics: in today's wargame computer environment why do the colors have to be so dull like Epsom - Day 3? I understand wargamers want a good AI etc. but looks matter.
2) UI: same UI for a million years now. Such a menu system is so antiquated. Any changes? Can you right-click aunit for example and get a pop-menu?
As I said, sorry to be negative about these things but JT could attack more gamers I think with some improvements. To milk an engine and UI for so many game series is unprecedented.
Gerry
Gerry,
Constructive criticism never hurts.
- Graphics. Epsom 3. That scenario is in soft conditions and the ground condition is 'darker' to represent the water within it. There are different colours per height level. The other shots are more indicative. I honestly believe we have continued to improve the graphics. The design notes show what I started with. I have spent countless hours improving them but will take the blame personally for anything that is currently viewed as sub standard.
- A far as UI, we are/were limited to the amount of time John has been able to spend on the engine. John has a multi year contract with the US Military and we were lucky he made time to get this released pre Xmas. Changes to the UI and other enhancements usually come as an extension of requests through his military contracts. His iOS & Android work was funded by the Air Force for one of their projects. I know John has talked about further enhancements but we don't have anything at this point. We could have delayed the game indefinitely waiting for these and I doubt anyone would have been happy. There is a quorum of players that like the interface as they are familiar with it - its a personal choice. Finally, there are a heap of short cut keys to help with the interface that many are not aware of (click the space bar for example!)
David