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Utah possible bug
12-22-2015, 06:16 PM,
#1
Utah possible bug
I read the starter file and thought I would put the dd tanks out of travel mode into deployed mode safer but slower as suggested

They moved 2 hexes and changed to deployed in all sea hexes 

Next turn they moved as if on land ie much faster I was expecting 1 or 2 hexes 

Either that is a bug or changing mode in all sea hexes is a bug

A minor point but referring to release of para units that do not appear in this scen is a bit confusing

Mike
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Messages In This Thread
Utah possible bug - by Mike Bowen - 12-22-2015, 06:16 PM
RE: Utah possible bug - by Strela - 12-22-2015, 08:19 PM
RE: Utah possible bug - by Mike Bowen - 12-22-2015, 09:09 PM
RE: Utah possible bug - by Strela - 12-22-2015, 09:57 PM
RE: Utah possible bug - by Mike Bowen - 12-22-2015, 10:12 PM
RE: Utah possible bug - by Sgt_Rock - 12-25-2015, 06:52 AM
RE: Utah possible bug - by Ricky B - 12-25-2015, 07:51 AM
RE: Utah possible bug - by Dog Soldier - 12-25-2015, 01:17 PM

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