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Night Turns -- Call for best Practices
12-22-2015, 09:12 PM, (This post was last modified: 12-22-2015, 09:13 PM by JDR Dragoon.)
#2
RE: Night Turns -- Call for best Practices
-Units in Travel or Rail mode are immune to interdiction during night turns (this goes for Modern Campaigns as well, as little sense as that might make).

-Units equipped with Thermal Sights gets a 50% bonus on attacks and a 50% discount on attacks directed against them (this goes for all fire directed by or at maximum visibility by TI equipped units, but during Night Turns this bonus is always applicable, since maximum visibility during night turns is always 1).
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RE: Night Turns -- Call for best Practices - by JDR Dragoon - 12-22-2015, 09:12 PM

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