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Firing Effectiveness and Distance
12-22-2015, 11:00 PM, (This post was last modified: 12-22-2015, 11:00 PM by ComradeP.)
#10
RE: Firing Effectiveness and Distance
Thinking about it, it might look like there are more odd results because there's more armour around than in Kursk scenarios.

The tank vs. tank model is decent, it's the low probability kills due to how a loss is determined (die roll based on losses in men equivalent) that undermine the consistency of the system, like losing a Churchill to a single disrupted 75mm infantry gun firing uphill from several hexes away. There's no hard cap on whether or not something to knock out a vehicle or gun unit. As long as it's possible to get a 1 man equivalent loss, you can knock out a tank.
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Messages In This Thread
Firing Effectiveness and Distance - by GerryM - 12-20-2015, 03:29 PM
RE: Firing Effectiveness and Distance - by GerryM - 12-21-2015, 03:48 AM
RE: Firing Effectiveness and Distance - by wiggum - 12-21-2015, 07:55 AM
RE: Firing Effectiveness and Distance - by wiggum - 12-22-2015, 02:05 AM
RE: Firing Effectiveness and Distance - by wiggum - 12-22-2015, 05:35 AM
RE: Firing Effectiveness and Distance - by ComradeP - 12-22-2015, 11:00 PM

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