• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Night Turns -- Call for best Practices
12-25-2015, 07:24 AM,
#6
RE: Night Turns -- Call for best Practices
(12-25-2015, 07:20 AM)Ricky B Wrote: For me, it depends on the situation. If I am attacking, I will try to probe with a small portion of my force at night, frequently the more fatigued part, to drive up enemy fatigue. I will plan on resting those units on the following day/night, and push the fighting in the coming day with the resting units. I don't want to let up pressure at night.

I will assault, especially for valuable objectives if ripe for falling. And sometimes I will try to pull back a bit and redeploy to a different are to surprise my opponent in the morning.

On defense, I try to rest high fatigue/losses units, while digging in with rested units, where needed. I try to build a reserve that can rest for a bit. On defense, it is hard to choose what to do, though.
I like to play the smaller battles of 30 turns or less.which of these great ideas work best for these short battles?

smurf309
Quote this message in a reply


Messages In This Thread
RE: Night Turns -- Call for best Practices - by smurf309 - 12-25-2015, 07:24 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)